View Issue Details

IDProjectCategoryView StatusLast Update
0012129MMW v4Framework: Skinningpublic2022-04-29 01:48
Reporterpeke Assigned To 
PrioritynoneSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Target Version5.0.0 
Summary0012129: Skinning Engine: Engine versions determine MMW Compatibility
DescriptionAfter 0012128 is implemented in framework

There is few pointer of use as it is 3 number value eg. xyz:
x -> Major version Change in Skin engine like from MMW 4.x -> 5.x where skins are completely incompatible
y -> New Skin structure/objects added where skin can be loaded but main parts will contain errors/artifacts (Icons, transparency, Buttons, EQ, ...)
z -> Skin Tweaks/fixes where Most of Skin parts will work but there will be some occasional artifacts like in bug 0012120 where Art & Details window is black on dark skins
Tagstodoc-dev
Fixed in build

Relationships

related to 0012120 closedpeke Skin: Monkey-G in some cases crashes MMW 
related to 0012128 resolvedLudek Skinning Engine: Add skinning engine to Settings.ini 

Activities

Ludek

2014-09-10 12:06

developer   ~0040490

I wonder whether it is really needed, each addon/skin can check MM version number/build so I don't think we need another special value.

peke

2014-09-10 20:08

developer   ~0040498

Isn't it risk to leave skint to determine compatibility?From technical point MMW should reject Skins/addons that are incompatible. All apps that I know function that way not other way around.